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Catan Seafarers DEVIR (Portuguese Version)

Ref: P070448
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42,99
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Lowest price of the last 30 days: 42,99€
Specifications
Brand
DEVIR
Age Range
10+
Categories
Description
Catan Seafarers is the first full-size expansion for Catan, created in 1998, and with it we will discover many new options for our Catan games. One of the most interesting innovations of Seafarers is the fact that, from this expansion onwards, the creation of the initial scenario, which was already very diverse in the original game, becomes even more varied, as Catan will no longer be a single island forever, but can become an entire archipelago of small islands. To move between these islands and access all territories, we will have another basic innovation: ships. Each player will have fifteen ships that can combine with their normal roads to move around the board. In addition, they will always have the option of moving the last of their ships placed on an open sea route between two locations or cities to change their strategy. These combined ship and road routes qualify you to hold the Great Trade Route card and the two victory points it grants. Another major new feature of Catan Seafarers is the pirates, who join the robbers in hindering player movement. Pirates are placed at the start of the game on a hexagon agreed upon by all players, and each time a seven is rolled on the dice, the player can choose to move the robbers or the pirates. If they choose the pirates, they can draw a card from a player who has a ship adjacent to the hexagon where the pirates are placed. The final new rule in Catan Seafarers is the gold mines, which provide adjacent players with a special resource that can be exchanged for any other resource. In addition to all these new rules, the game includes eleven pre-generated scenarios with different configurations and objectives. Each of these scenarios instructs us on how to define the terrain, what numbers are available and in what quantity, and whether there are special victory points in the scenario. Many of these scenarios will grant victory points for accessing certain territories, so we will have to build ships to get there, and therefore some scenarios will increase the number of victory points needed to win the game above the traditional ten points.